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2021-2027 Global Virtual Reality Market Report - Production and Consumption Professional Analysis (Impact of COVID-19)

ReportID: 456709

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Published Date: 06/04/2021

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No. of Pages: 96

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Categories: Electronics & Semiconductor

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Format :

Virtual reality is an interactive computer-generated experience in a simulated environment. It mainly contains auditory and visual feedback, but may also allow other types of sensory feedback, such as touch.
This report elaborates the market size, market characteristics, and market growth of the Virtual Reality industry, and breaks down according to the type, application, and consumption area of Virtual Reality. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.

In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for Virtual Reality in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.
In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.

Key players in the global Virtual Reality market covered in Chapter 13:
Vuzix Corporation
Avegant Corporation
EON Reality
Sixense Entertainment
Google LLC
Facebook
Sony Corporation
Microsoft Corporation
Qualcomm
Samsung Electronics Co. Ltd.
Sensics, Inc.

In Chapter 6, on the basis of types, the Virtual Reality market from 2015 to 2025 is primarily split into:
Hardware
Software

In Chapter 7, on the basis of applications, the Virtual Reality market from 2015 to 2025 covers:
Consumer Electronics
Aerospace & Defense
Healthcare
Commercial
Industrial
Others

Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:
United States
Europe
China
Japan
India

Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:
North America (Covered in Chapter 8)
United States
Canada
Mexico
Europe (Covered in Chapter 9)
Germany
UK
France
Italy
Spain
Others
Asia-Pacific (Covered in Chapter 10)
China
Japan
India
South Korea
Southeast Asia
Others
Middle East and Africa (Covered in Chapter 11)
Saudi Arabia
UAE
South Africa
Others
South America (Covered in Chapter 12)
Brazil
Others

Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025
Table of Content

1 Virtual Reality Market - Research Scope
1.1 Study Goals
1.2 Market Definition and Scope
1.3 Key Market Segments
1.4 Study and Forecasting Years

2 Virtual Reality Market - Research Methodology
2.1 Methodology
2.2 Research Data Source
2.2.1 Secondary Data
2.2.2 Primary Data
2.2.3 Market Size Estimation
2.2.4 Legal Disclaimer

3 Virtual Reality Market Forces
3.1 Global Virtual Reality Market Size
3.2 Top Impacting Factors (PESTEL Analysis)
3.2.1 Political Factors
3.2.2 Economic Factors
3.2.3 Social Factors
3.2.4 Technological Factors
3.2.5 Environmental Factors
3.2.6 Legal Factors
3.3 Industry Trend Analysis
3.4 Industry Trends Under COVID-19
3.4.1 Risk Assessment on COVID-19
3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry
3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario
3.5 Industry Risk Assessment

4 Virtual Reality Market - By Geography
4.1 Global Virtual Reality Market Value and Market Share by Regions
4.1.1 Global Virtual Reality Value ($) by Region (2015-2020)
4.1.2 Global Virtual Reality Value Market Share by Regions (2015-2020)
4.2 Global Virtual Reality Market Production and Market Share by Major Countries
4.2.1 Global Virtual Reality Production by Major Countries (2015-2020)
4.2.2 Global Virtual Reality Production Market Share by Major Countries (2015-2020)
4.3 Global Virtual Reality Market Consumption and Market Share by Regions
4.3.1 Global Virtual Reality Consumption by Regions (2015-2020)
4.3.2 Global Virtual Reality Consumption Market Share by Regions (2015-2020)

5 Virtual Reality Market - By Trade Statistics
5.1 Global Virtual Reality Export and Import
5.2 United States Virtual Reality Export and Import (2015-2020)
5.3 Europe Virtual Reality Export and Import (2015-2020)
5.4 China Virtual Reality Export and Import (2015-2020)
5.5 Japan Virtual Reality Export and Import (2015-2020)
5.6 India Virtual Reality Export and Import (2015-2020)
5.7 ...

6 Virtual Reality Market - By Type
6.1 Global Virtual Reality Production and Market Share by Types (2015-2020)
6.1.1 Global Virtual Reality Production by Types (2015-2020)
6.1.2 Global Virtual Reality Production Market Share by Types (2015-2020)
6.2 Global Virtual Reality Value and Market Share by Types (2015-2020)
6.2.1 Global Virtual Reality Value by Types (2015-2020)
6.2.2 Global Virtual Reality Value Market Share by Types (2015-2020)
6.3 Global Virtual Reality Production, Price and Growth Rate of Hardware (2015-2020)
6.4 Global Virtual Reality Production, Price and Growth Rate of Software (2015-2020)

7 Virtual Reality Market - By Application
7.1 Global Virtual Reality Consumption and Market Share by Applications (2015-2020)
7.1.1 Global Virtual Reality Consumption by Applications (2015-2020)
7.1.2 Global Virtual Reality Consumption Market Share by Applications (2015-2020)
7.2 Global Virtual Reality Consumption and Growth Rate of Consumer Electronics (2015-2020)
7.3 Global Virtual Reality Consumption and Growth Rate of Aerospace & Defense (2015-2020)
7.4 Global Virtual Reality Consumption and Growth Rate of Healthcare (2015-2020)
7.5 Global Virtual Reality Consumption and Growth Rate of Commercial (2015-2020)
7.6 Global Virtual Reality Consumption and Growth Rate of Industrial (2015-2020)
7.7 Global Virtual Reality Consumption and Growth Rate of Others (2015-2020)

8 North America Virtual Reality Market
8.1 North America Virtual Reality Market Size
8.2 United States Virtual Reality Market Size
8.3 Canada Virtual Reality Market Size
8.4 Mexico Virtual Reality Market Size
8.5 The Influence of COVID-19 on North America Market

9 Europe Virtual Reality Market Analysis
9.1 Europe Virtual Reality Market Size
9.2 Germany Virtual Reality Market Size
9.3 United Kingdom Virtual Reality Market Size
9.4 France Virtual Reality Market Size
9.5 Italy Virtual Reality Market Size
9.6 Spain Virtual Reality Market Size
9.7 The Influence of COVID-19 on Europe Market

10 Asia-Pacific Virtual Reality Market Analysis
10.1 Asia-Pacific Virtual Reality Market Size
10.2 China Virtual Reality Market Size
10.3 Japan Virtual Reality Market Size
10.4 South Korea Virtual Reality Market Size
10.5 Southeast Asia Virtual Reality Market Size
10.6 India Virtual Reality Market Size
10.7 The Influence of COVID-19 on Asia Pacific Market

11 Middle East and Africa Virtual Reality Market Analysis
11.1 Middle East and Africa Virtual Reality Market Size
11.2 Saudi Arabia Virtual Reality Market Size
11.3 UAE Virtual Reality Market Size
11.4 South Africa Virtual Reality Market Size
11.5 The Influence of COVID-19 on Middle East and Africa Market

12 South America Virtual Reality Market Analysis
12.1 South America Virtual Reality Market Size
12.2 Brazil Virtual Reality Market Size
12.3 The Influence of COVID-19 on South America Market

13 Company Profiles
13.1 Vuzix Corporation
13.1.1 Vuzix Corporation Basic Information
13.1.2 Vuzix Corporation Product Profiles, Application and Specification
13.1.3 Vuzix Corporation Virtual Reality Market Performance (2015-2020)
13.2 Avegant Corporation
13.2.1 Avegant Corporation Basic Information
13.2.2 Avegant Corporation Product Profiles, Application and Specification
13.2.3 Avegant Corporation Virtual Reality Market Performance (2015-2020)
13.3 EON Reality
13.3.1 EON Reality Basic Information
13.3.2 EON Reality Product Profiles, Application and Specification
13.3.3 EON Reality Virtual Reality Market Performance (2015-2020)
13.4 Sixense Entertainment
13.4.1 Sixense Entertainment Basic Information
13.4.2 Sixense Entertainment Product Profiles, Application and Specification
13.4.3 Sixense Entertainment Virtual Reality Market Performance (2015-2020)
13.5 Google LLC
13.5.1 Google LLC Basic Information
13.5.2 Google LLC Product Profiles, Application and Specification
13.5.3 Google LLC Virtual Reality Market Performance (2015-2020)
13.6 Facebook
13.6.1 Facebook Basic Information
13.6.2 Facebook Product Profiles, Application and Specification
13.6.3 Facebook Virtual Reality Market Performance (2015-2020)
13.7 Sony Corporation
13.7.1 Sony Corporation Basic Information
13.7.2 Sony Corporation Product Profiles, Application and Specification
13.7.3 Sony Corporation Virtual Reality Market Performance (2015-2020)
13.8 Microsoft Corporation
13.8.1 Microsoft Corporation Basic Information
13.8.2 Microsoft Corporation Product Profiles, Application and Specification
13.8.3 Microsoft Corporation Virtual Reality Market Performance (2015-2020)
13.9 Qualcomm
13.9.1 Qualcomm Basic Information
13.9.2 Qualcomm Product Profiles, Application and Specification
13.9.3 Qualcomm Virtual Reality Market Performance (2015-2020)
13.10 Samsung Electronics Co. Ltd.
13.10.1 Samsung Electronics Co. Ltd. Basic Information
13.10.2 Samsung Electronics Co. Ltd. Product Profiles, Application and Specification
13.10.3 Samsung Electronics Co. Ltd. Virtual Reality Market Performance (2015-2020)
13.11 Sensics, Inc.
13.11.1 Sensics, Inc. Basic Information
13.11.2 Sensics, Inc. Product Profiles, Application and Specification
13.11.3 Sensics, Inc. Virtual Reality Market Performance (2015-2020)

14 Market Forecast - By Regions
14.1 North America Virtual Reality Market Forecast (2020-2025)
14.2 Europe Virtual Reality Market Forecast (2020-2025)
14.3 Asia-Pacific Virtual Reality Market Forecast (2020-2025)
14.4 Middle East and Africa Virtual Reality Market Forecast (2020-2025)
14.5 South America Virtual Reality Market Forecast (2020-2025)

15 Market Forecast - By Type and Applications
15.1 Global Virtual Reality Market Forecast by Types (2020-2025)
15.1.1 Global Virtual Reality Market Forecast Production and Market Share by Types (2020-2025)
15.1.2 Global Virtual Reality Market Forecast Value and Market Share by Types (2020-2025)
15.2 Global Virtual Reality Market Forecast by Applications (2020-2025)

List of Tables and Figures

Figure Virtual Reality Picture
Table Virtual Reality Key Market Segments
Figure Study and Forecasting Years
Figure Global Virtual Reality Market Size and Growth Rate 2015-2025
Figure Industry PESTEL Analysis
Figure Global COVID-19 Status
Figure Market Size Forecast Comparison of Pre COVID-19 and Post COVID-19
Figure Global Virtual Reality Value ($) and Growth Rate (2015-2020)
Table Global Virtual Reality Value ($) by Countries (2015-2020)
Table Global Virtual Reality Value Market Share by Regions (2015-2020)
Figure Global Virtual Reality Value Market Share by Regions in 2019
Figure Global Virtual Reality Production and Growth Rate (2015-2020)
Table Global Virtual Reality Production by Major Countries (2015-2020)
Table Global Virtual Reality Production Market Share by Major Countries (2015-2020)
Figure Global Virtual Reality Production Market Share by Regions in 2019
Figure Global Virtual Reality Consumption and Growth Rate (2015-2020)
Table Global Virtual Reality Consumption by Regions (2015-2020)
Table Global Virtual Reality Consumption Market Share by Regions (2015-2020)
Figure Global Virtual Reality Consumption Market Share by Regions in 2019
Table Global Virtual Reality Export Top 3 Country 2019
Table Global Virtual Reality Import Top 3 Country 2019
Table United States Virtual Reality Export and Import (2015-2020)
Table Europe Virtual Reality Export and Import (2015-2020)
Table China Virtual Reality Export and Import (2015-2020)
Table Japan Virtual Reality Export and Import (2015-2020)
Table India Virtual Reality Export and Import (2015-2020)
Table Global Virtual Reality Production by Types (2015-2020)
Table Global Virtual Reality Production Market Share by Types (2015-2020)
Figure Global Virtual Reality Production Share by Type (2015-2020)
Table Global Virtual Reality Value by Types (2015-2020)
Table Global Virtual Reality Value Market Share by Types (2015-2020)
Figure Global Virtual Reality Value Share by Type (2015-2020)
Figure Global Hardware Production and Growth Rate (2015-2020)
Figure Global Hardware Price (2015-2020)
Figure Global Software Production and Growth Rate (2015-2020)
Figure Global Software Price (2015-2020)
Table Global Virtual Reality Consumption by Applications (2015-2020)
Table Global Virtual Reality Consumption Market Share by Applications (2015-2020)
Figure Global Virtual Reality Consumption Share by Application (2015-2020)
Figure Global Consumer Electronics Consumption and Growth Rate (2015-2020)
Figure Global Aerospace & Defense Consumption and Growth Rate (2015-2020)
Figure Global Healthcare Consumption and Growth Rate (2015-2020)
Figure Global Commercial Consumption and Growth Rate (2015-2020)
Figure Global Industrial Consumption and Growth Rate (2015-2020)
Figure Global Others Consumption and Growth Rate (2015-2020)
Figure North America Virtual Reality Market Consumption and Growth Rate (2015-2020)
Table North America Virtual Reality Consumption by Countries (2015-2020)
Table North America Virtual Reality Consumption Market Share by Countries (2015-2020)
Figure North America Virtual Reality Consumption Market Share by Countries (2015-2020)
Figure United States Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure Canada Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure Mexico Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure North America COVID-19 Status
Figure Europe Virtual Reality Market Consumption and Growth Rate (2015-2020)
Table Europe Virtual Reality Consumption by Countries (2015-2020)
Table Europe Virtual Reality Consumption Market Share by Countries (2015-2020)
Figure Europe Virtual Reality Consumption Market Share by Countries (2015-2020)
Figure Germany Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure United Kingdom Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure France Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure Italy Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure Spain Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure Europe COVID-19 Status
Figure Asia-Pacific Virtual Reality Market Consumption and Growth Rate (2015-2020)
Table Asia-Pacific Virtual Reality Consumption by Countries (2015-2020)
Table Asia-Pacific Virtual Reality Consumption Market Share by Countries (2015-2020)
Figure Asia-Pacific Virtual Reality Consumption Market Share by Countries (2015-2020)
Figure China Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure Japan Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure South Korea Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure Southeast Asia Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure India Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure Asia Pacific COVID-19 Status
Figure Middle East and Africa Virtual Reality Market Consumption and Growth Rate (2015-2020)
Table Middle East and Africa Virtual Reality Consumption by Countries (2015-2020)
Table Middle East and Africa Virtual Reality Consumption Market Share by Countries (2015-2020)
Figure Middle East and Africa Virtual Reality Consumption Market Share by Countries (2015-2020)
Figure Saudi Arabia Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure UAE Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure South Africa Virtual Reality Market Consumption and Growth Rate (2015-2020)
Figure South America Virtual Reality Market Consumption and Growth Rate (2015-2020)
Table South America Virtual Reality Consumption by Countries (2015-2020)
Table South America Virtual Reality Consumption Market Share by Countries (2015-2020)
Figure South America Virtual Reality Consumption Market Share by Countries (2015-2020)
Figure Brazil Virtual Reality Market Consumption and Growth Rate (2015-2020)
Table Vuzix Corporation Company Profile
Table Vuzix Corporation Production, Value, Price, Gross Margin 2015-2020
Figure Vuzix Corporation Production and Growth Rate
Figure Vuzix Corporation Value ($) Market Share 2015-2020
Table Avegant Corporation Company Profile
Table Avegant Corporation Production, Value, Price, Gross Margin 2015-2020
Figure Avegant Corporation Production and Growth Rate
Figure Avegant Corporation Value ($) Market Share 2015-2020
Table EON Reality Company Profile
Table EON Reality Production, Value, Price, Gross Margin 2015-2020
Figure EON Reality Production and Growth Rate
Figure EON Reality Value ($) Market Share 2015-2020
Table Sixense Entertainment Company Profile
Table Sixense Entertainment Production, Value, Price, Gross Margin 2015-2020
Figure Sixense Entertainment Production and Growth Rate
Figure Sixense Entertainment Value ($) Market Share 2015-2020
Table Google LLC Company Profile
Table Google LLC Production, Value, Price, Gross Margin 2015-2020
Figure Google LLC Production and Growth Rate
Figure Google LLC Value ($) Market Share 2015-2020
Table Facebook Company Profile
Table Facebook Production, Value, Price, Gross Margin 2015-2020
Figure Facebook Production and Growth Rate
Figure Facebook Value ($) Market Share 2015-2020
Table Sony Corporation Company Profile
Table Sony Corporation Production, Value, Price, Gross Margin 2015-2020
Figure Sony Corporation Production and Growth Rate
Figure Sony Corporation Value ($) Market Share 2015-2020
Table Microsoft Corporation Company Profile
Table Microsoft Corporation Production, Value, Price, Gross Margin 2015-2020
Figure Microsoft Corporation Production and Growth Rate
Figure Microsoft Corporation Value ($) Market Share 2015-2020
Table Qualcomm Company Profile
Table Qualcomm Production, Value, Price, Gross Margin 2015-2020
Figure Qualcomm Production and Growth Rate
Figure Qualcomm Value ($) Market Share 2015-2020
Table Samsung Electronics Co. Ltd. Company Profile
Table Samsung Electronics Co. Ltd. Production, Value, Price, Gross Margin 2015-2020
Figure Samsung Electronics Co. Ltd. Production and Growth Rate
Figure Samsung Electronics Co. Ltd. Value ($) Market Share 2015-2020
Table Sensics, Inc. Company Profile
Table Sensics, Inc. Production, Value, Price, Gross Margin 2015-2020
Figure Sensics, Inc. Production and Growth Rate
Figure Sensics, Inc. Value ($) Market Share 2015-2020
Figure North America Market Consumption and Growth Rate Forecast (2020-2025)
Figure Europe Market Consumption and Growth Rate Forecast (2020-2025)
Figure Asia-Pacific Market Consumption and Growth Rate Forecast (2020-2025)
Figure Middle East and Africa Market Consumption and Growth Rate Forecast (2020-2025)
Figure South America Market Consumption and Growth Rate Forecast (2020-2025)
Table Global Virtual Reality Market Forecast Production by Types (2020-2025)
Table Global Virtual Reality Market Forecast Production Share by Types (2020-2025)
Table Global Virtual Reality Market Forecast Value ($) by Types (2020-2025)
Table Global Virtual Reality Market Forecast Value Share by Types (2020-2025)
Table Global Virtual Reality Market Forecast Consumption by Applications (2020-2025)
Table Global Virtual Reality Market Forecast Consumption Share by Applications (2020-2025)

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2021-2027 Global Virtual Reality Market Report - Production and Consumption Professional Analysis (Impact of COVID-19)